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Senior Project: Week 3

  • Writer: payton schade
    payton schade
  • Jan 30, 2023
  • 2 min read

Updates:


Shot 3: 2D Sign replacement and trash


In Shot 3 I added two DMPs one replacing the sign with a sign involving littering and a single water bottle on the ground to begin to hint at what is to come. I plan on adding a couple more spaced-out pieces of the garbage along the sides in 2D. The roto of the actress in front of the sign is done. I need to do the one in front of the trash.






Shot 4: Beginning of 3D Trash Added

I have the first pass of trash in the scene. I have diffuse and specular AOV passes and also an object occlusion and ground shadow pass. The color correction is not finished and I also plan on layering some sand on top of some of the objects so they look more like they've been there a while. I tracked it with a 2D matchmove tracker. I was unable to create a 3D track in nuke because I forgot you can not create a 3D track with no camera movement. So then I decided to manually rebuild the hills in the background in Houdini so I can put 3D geometry on it. I projected the background image from the camera so I could try to build it as accurately as possible.


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Currently, I am working on trying to add the garbage on the hills. I was originally trying the same method I used to create the pile by dropping them as an Rbd function so they would land naturally, however, they just roll right down the hill because I cannot make it the same material as sand, so I most likely will have to place each of those separately.



Shot 5: Roto and Track started


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In shot 5 I began the roto for the surfboard and the legs are finished being tracked. There is a high level of motion blur so it will most likely need tweaking. Will next begin feet after when the surfboard is picked up.

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© 2023 by Payton Schade 

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